Last

1 h

Targeted audience

People at all levels

 

Educational Objectives

  • Master questioning techniques
  • Maximize the communication

 

Strengths

  • Combination of a didactical e-learning module and a role-playing as a Serious Game for an optimal impact

«  The offered situation is close to coaching, suggesting the player to be an expert in helping a junior on a subject related to the well-being in the company. »